Home » » Destroyer Skills Description (Updated OBT version)

Destroyer Skills Description (Updated OBT version)

The following skill tree translation is based China OBT.
Brief introduction on skill system and naming

You will learn the basic version of skills automatically as you level up.

After level 15, you will be able to allocate skill point (SP) into the skill tree to enhance the basic version of each skills. You gain 1 SP per level after lvl15. As long as you have sufficient SP, you can freely allocate the SP's into any skill branch without level restriction. The only exception is the last skill in each branch, which requires special book to unlock  (marked with a book symbol) and it is not yet released in the CBT.

At Lv45 level cap, you would have 31 SP in total.




Unlike other games, you can reset and reallocate the SP anytime at anywhere (even in dungeon) without any cost. You can customize your SP for PVP/PVE or for any specific situation.

The naming of the skill enhancement follows the matrix drawn over the Skill tree above. The columns are called "Rank" while the rows are called "Level".

For example, the skill enhancement shown in the skill description, is at row 4 column 1; so it is called Level 4 Rank 1 in the game. Some of the skill names/effect are changed along certain branches. I translate the skill names based on CN server.

Take note that the max MP is 100; for example 10% = 10 MP. They are equivalent.

Changes of enhancement effects as the skill tree travels down the rank or level are highlighted with underline. Effects which are inherited from the previous level/rank in the skill tree are not showned.

For clarity, the abnormal status and disabling moves are translated as below:

Choke 扼喉 : Destroyer skill (this skill has 2 forms, small target - choke; large target - lift)
Grab 大挪移: Force Master skill
Seize 擒拿: Kungfu Master skill

Knockback 击退
Knockdown 倒地
Weaken 虚弱
Stun 眩晕

Paralyze 瘫痪

Judgment : LB (Left button, mouse)
Damage: 100%Atk
MP gain: 10
Effect: Gain 10% MP per hit.
Distance: None
AOE: 3m semi-circular
Casting: Instant
CD: none



Judgment Level 1 Rank 1
Damage: 130%Atk
MP gain: 10
Effect: Gain 10% MP per hit.
AOE: 3m semi-circular
CD: none

Judgment Level 2 Rank 1
Damage: 130%Atk
MP gain: 10
Effect: Gain 10% MP per hit.
AOE: 5m semi-circular
CD: none

Judgment Level 3 Rank 1
Damage: 130%Atk
MP gain: 10
Effect: Gain 10% MP per hit. After being attacked, subsequent hits will deal critical damage for sure. This effect last for 3sec.
AOE: 5m semi-circular
CD: none

Judgment Level 4 Rank 1
Damage: 130%Atk
MP gain: 15
Effect: Gain 15% MP per hit. When being attacked, subsequent hits will deal critical damage for sure. This effect last for 3sec.
AOE: 5m semi-circular
CD: none

Judgment Level 5 Rank 1
Damage: 130%Atk
MP gain: 15
Effect: Gain 15% MP per hit. When being attacked, subsequent hits will deal critical damage for sure. This effect last for 3sec. Even after being blocked, counter-attack or counter, the MP recovery effect still applies.
AOE: 5m semi-circular
CD: none

*****

Fury Swipe Level 2 Rank 2
Damage
: 100%Atk
MP gain: 10
Effect: When you hit a target, even if the enemy block/evade your attack, gain speed-up effect.
Distance: 3m
AOE: Single target
CD: 1.2sec

Fury Swipe Level 4 Rank 2
Damage
: 100%
MP gain: 10
Effect: When you hit a target, even if the enemy block/evade your attack, gain speed-up effect. At maximum speed, deal additional 30%Atk damage.
Distance: 3m
AOE: Single target.
CD: 1.2sec

Fury Swipe Level 5 Rank 2
Damage
: 100%
MP gain: 10
Effect: When you hit a target, even if the enemy block/evade your attack, gain speed-up effect. At maximum speed, deal additional 50~61 damage. When "Charge" (skill "2") hit the target, gain the maximum speed effect.
Distance: 3m
AOE: Single target.

*****

Fury Swipe Level 4 Rank 3
Damage
: 100%
MP gain: 10
Effect: Absorb HP equal to 10% dmg. When you hit a target, even when the enemy block/evade your attack, gain speed-up effect, stackable up to 3 times.
Distance: 3m
AOE: Single target.
CD: 1.2sec

Fury Swipe Level 5 Rank 3
Damage
: 100%
MP gain: 10
Effect: Absorb HP equal to 10% dmg. At maximum speed, absorb HP equal to 25% dmg. When you hit a target, even if the enemy block/evade your attack, gain speed-up effect.
Distance: 3m
AOE: Single target.
CD: 1.2sec

========

Fearless Strike : LB (Left button, mouse)
Damage: 80%Atk
MP gain: 10
Effect: Gain 10% MP per hit.
Distance: 3m
AOE: Single Target
Casting: Instant
CD: none
Condition: Can only be used on Choked target or with Impregnable Shield.



Fearless Strike Level 1 Rank 1
Damage
: 80%Atk
MP gain: 15
Effect: Gain 15% MP per hit.
Distance: 3m
AOE: Single Target

Fearless Strike Level 2 Rank 1
Damage
: 80%Atk
MP gain: 15
Effect: Gain 15% MP per hit. Gain 5% crit rate buff upon hit, stackable up to 10 times. Crit rate increase buff is reset after dealing crit damage.

Fearless Strike Level 3 Rank 1
Damage
: 80%Atk
MP gain: 15
Effect: Gain 15% MP per hit. Gain 5% crit rate buff upon hit, stackable up to 10 times. Crit rate increase buff is reset after dealing crit damage. Induce a 10% defence reduction debuff on target upon hit, stackable up to 5 times.

*****

Fearless Strike Level 2 Rank 2
Damage
: 80%Atk
MP gain: 15
Effect: Gain 15% MP per hit. Absorb HP equal to 100% dmg.

Fearless Strike Level 3 Rank 2
Damage
: 80%Atk
MP gain: 15
Effect: Gain 15% MP per hit. Absorb HP equal to 100% dmg. Increase 20% aggro upon hit, stackable up to 5 times.

========

Demolition : RB (Right button, mouse)
Damage: 300%Atk
MP consume: 30
Effect: Repeated casting grants casting speed increase. Can be used while choking target.
Distance: None
AOE: 2 x 4 m
Casting: Instant
CD: none



Demolition Level 1 Rank 1
Damage: 300%Atk
MP consume: 30
Effect: Repeated casting grants casting speed increase. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target.
Distance: None
AOE: 2 x 4 m
CD: none

Demolition Level 2 Rank 1
Damage: 300%
MP consume: 30
Effect: Repeated casting grants casting speed increase. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target.
Distance: None
AOE: 2 x 8 m
CD: none

Demolition Level 3 Rank 1
Damage:300%
MP consume: 30
Effect: Repeated casting grants casting speed increase. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target. Induce bleeding effect (stackable) on target.
Distance: None
AOE: 2 x 8 m
CD: none

Demolition Level 4 Rank 1
Damage: 300%
MP consume: 30
Effect: Repeated casting grants casting speed increase. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target. Induce bleeding effect (stackable) on target. Reduce target's recovery by 50%.
Distance: None
AOE: 2 x 8 m
CD: none

Demolition Level 5 Rank 1
Damage: 300%
MP consume: 30
Effect: Repeated casting grants casting speed increase. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target. Induce bleeding effect (stackable) on target. Reduce target's recovery by 50%. Deal dmg 4 times within 8sec, each hit 327~399. While under CD, you can cast Demolition Lvl4 Rank 1.
Distance: 1m
AOE: 2 x 8 m
CD: 18sec

*****

Demolition Level 2 Rank 2
Damage: 375%Atk
MP consume: 30
Effect: Repeated casting grants casting speed increase. Each consecutive casting reduce casting time by 0.3sec. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target.
Distance: 3m
AOE: Single Target

Demolition Level 3 Rank 2
Damage: 375%Atk
MP consume: 30
Effect: Repeated casting grants casting speed increase. Each consecutive casting reduce casting time by 0.3sec. Repeated casting reduces MP consumption to 20. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target.
Distance: 3m
AOE: Single Target

Demolition Level 4 Rank 2
Damage: 375%Atk
MP consume: 20
Effect: Maximum speed up effect is granted directly. MP consumption reduced to 20. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target.
Distance: 3m
AOE: Single Target

Demolition Level 5 Rank 2
Damage: 375%Atk
MP consume: 20
Effect: Maximum speed up effect is granted directly. MP consumption reduced to 20. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target. Dispel defensive status on target. Upon dispeling target's defensive status, gain 50% MP.
Distance: 3m
AOE: Single Target

*****

Demolition Level 4 Rank 3
Damage: 375%Atk
MP consume: 30
Effect: Repeated casting grants casting speed increase. Each consecutive casting reduce casting time by 0.3sec. Repeated casting reduces MP consumption to 20. Can be used while choking target. Absorb HP equal to 20% dmg. Deal additional 50%Atk on knockdown or seized target.
Distance: 3m
AOE: Single Target

Demolition Level 5 Rank 3
Damage: 375%Atk
MP consume: 30
Effect: Repeated casting grants casting speed increase. Each consecutive casting reduce casting time by 0.3sec. Repeated casting reduces MP consumption to 20. Can be used while choking target. Absorb HP equal to 20% dmg. Deal additional 50%Atk on knockdown or seized target. If it deals crit dmg, no MP consumption is required to cast it immediately.
Distance: 3m
AOE: Single Target

========

Choke : F
MP consume: 10
Effect: Choke (lift if the target is large) a target for 4sec. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy.
Distance: 3m
AOE: Single Target
Casting: Instant
CD: 18sec
Condition: Can only be used on weakened, stunned, paralyzed or knockdown target. Can also be used when the target attempt to block or counter.




Choke Level 1 Rank 1
Effect: Choke a target for 6sec. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy.
Distance: 3m

Choke Level 2 Rank 1
Effect: Choke a target for 6sec. Reduce target's def by 10% when attacking choked target; stackable up to 5 times. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy.
Distance: 3m

Choke Level 4 Rank 1
Effect: Choke a target for 6sec. Reduce target's def by 10% when attacking choked target; stackable up to 5 times. Reduce target's MP by 10% when the choked target is attacked. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy.
Distance: 3m

Choke Level 5 Rank 1
Effect: Charging skill. Choke a target for 6sec. Reduce target's def by 10% when attacking choked target; stackable up to 5 times. Reduce target's MP by 10% when the choked target is attacked. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy.
Distance: 16m

*****

Choke Level 2 Rank 2
Effect: Choke a target for 6sec. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy. Party members gain 20% MP when attacking the choked target.

Choke Level 3 Rank 2
Effect: Choke a target for 6sec. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy. Party members gain 20% MP when attacking the choked target. Party members gain 5% crit buff when attacking the choked target; stacked up to 10 times. The crit increase effect is reset after dealing crit dmg.

Choke Level 5 Rank 2
Effect
: Choke a target for 6sec. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy. Party members gain 20% MP when attacking the choked target. Party members gain 5% crit buff when attacking the choked target; stacked up to 10 times. The crit increase effect is reset after dealing crit dmg. When dealing crit dmg on choked target, recover 5 times MP within 5sec, 30% each.

*****

Choke Level 3 Rank 3
Effect: Choke a target for 6sec. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy. Party members gain 20% MP when attacking the choked target. Reduce dmg you receive by 10% while choking.

Choke Level 5 Rank 3
Effect: Choke a target for 6sec. Gain 10% MP per sec while choking enemy. Can block enemy's attack while choking a target. Gain 3% HP after blocking. The blocking effect does not apply when lifting a large-sized enemy. Party members gain 20% MP when attacking the choked target. Reduce dmg you receive by 10% while choking.

*****

Choke Level 5 Rank 4
Effect: Choke a target for 6sec. Gain 2% HP per sec while choking enemy. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy. Party members gain 20% MP when attacking the choked target. Reduce dmg you receive by 10% while choking.

========

Knee Kick : F
Damage: 150%Atk
MP consume: none
Effect: Induce "Weaken" status on target for 2sec.
Distance: 3m
AOE: Single Target
Casting: Instant
CD: 18sec
Condition: Can only be used after dealing crit dmg.




Knee Kick Level 1 Rank 1
Effect: Induce "Weaken" status on target for 2sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP.

Knee Kick Level 2 Rank 1
Effect: Induce "Weaken" status on target for 3sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP.

Knee Kick Level 3 Rank 1
Effect: Induce "Weaken" status on target for 3sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP. Reduce target's moving speed by 40%.

Knee Kick Level 5 Rank 1
Effect: Induce "Weaken" status on target for 3sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP. Reduce target's moving speed by 40%. If the skill misses, you can re-cast it again.

*****

Knee Kick Level 2 Rank 2
Effect: Induce "Weaken" status on target for 3sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP.
Distance: 3m
CD: 9sec
Condition: Can only be used on target which blocks or evades your attack.

Knee Kick Level 4 Rank 2
Effect: Induce "Weaken" status on target for 3sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP. Gain the highest speed up effect for "Demolition" upon hit.
Distance: 3m
CD: 9sec
Condition: Can only be used on target which blocks or evades your attack.

Knee Kick Level 5 Rank 2
Effect: Charging skill. Induce "Weaken" status on target for 3sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP. Gain the highest speed up effect for "Demolition" upon hit.
Distance: 8m
CD: 9sec
Condition: Can only be used on target which blocks or evades your attack.

========

Back Roll : F
Effect: Roll backward 4m. Recover from knockdown, weaken, paralyze status. Resist damage.
CD: 12sec
Condition: can only be used when you are knockdown, weakened or paralyzed.



========

Hell: F
Damage: 680%Atk
MP consume: 20
Effect: Land aerial target. Knockdown 2sec.
Distance: 3m
AOE: 3m
Casting: Instant
CD: none
Condition: Can only be used on aerial target.



========

Tempest : TAB
Damage: 420%Atk
MP consume: 20
Effect: Can move while casting. Resist stun, weaken, knockback, aerial. Dispel frozen status.
Distance: None
AOE: 3m
Casting: Instant
CD: none



Tempest Level 1 Rank 1
Damage: 420%Atk
MP consume: 20
Effect: Move speed increase 80%. Can move while casting. Resist stun, weaken, knockback, aerial. Dispel frozen status.
AOE: 3m

Tempest Level 2 Rank 1
Damage: 420%Atk
MP consume: 20
Effect: Deal additional 60%Atk on stunned, weakened, choked or grabbed target. Move speed increase 80%. Can move while casting. Resist stun, weaken, knockback, aerial. Dispel frozen status.
AOE: 3m

Tempest Level 3 Rank 1
Damage: 420%Atk
MP consume: 20
Effect: Deal additional 60%Atk dmg on stunned, weakened, choked or grabbed target. Move speed increase 80%. Can move while casting. Resist stun, weaken, knockback, aerial. Dispel frozen status.
AOE: 5m

Tempest Level 4 Rank 1
Damage: 420%Atk
MP consume: 20
Effect: Deal additional 60%Atk on stunned, weakened, choked or grabbed target. Move speed increase 80%. Recover 10% MP when being hit. Can move while casting. Resist stun, weaken, knockback, aerial. Dispel frozen status.
AOE: 5m

Tempest Level 5 Rank 1
Damage: 420%Atk
MP consume: 20
Effect: Deal additional 60%Atk on stunned, weakened, choked or grabbed target. Move speed increase 80%. Recover 10% MP when being hit. Reflect 55%Atk when being hit. Can move while casting. Resist stun, weaken, knockback, aerial. Dispel frozen status.
AOE: 5m

*****

Tempest Level 2 Rank 2
Damage: 420%Atk
MP consume: 20
Effect: Defence increase 400%. Move speed increase 80%. Can move while casting. Resist stun, weaken, knockback, aerial. Dispel frozen status.
AOE: 3m

Tempest Level 4 Rank 2
Damage: 420%Atk
MP consume: 20
Effect: Reduce first damage received by 25%. Defence increase 400%. Move speed increase 80%. Can move while casting. Resist stun, weaken, knockback, aerial. Dispel frozen status.
AOE: 3m

Tempest Level 5 Rank 2
Damage: 420%Atk
MP consume: 20
Effect: Counter 0.5sec. Increase aggro. Reduce first damage received by 25%. Defence increase 400%. Move speed increase 80%. Can move while casting. Resist stun, weaken, knockback, aerial. Dispel frozen status.
AOE: 3m

*****

Tempest Level 4 Rank 3
Damage: 730%Atk
MP consume: 20
Effect: It can be chain cast with the speed enhancement tempest. After speed up, deal 350%Atk. After speed up, consume 10MP. While it is under CD, you can cast tempest Lv2 Rank 2. Defence increase 400%. Cannot move while casting. Resist stun, weaken, knockback, aerial. Dispel frozen status.
AOE: 3m
CD: 30sec

Tempest Level 5 Rank 3
Damage: 730%Atk
MP consume: 20
Effect: Ignore defence. It can be chain cast with the speed enhancement tempest. After speed up, deal 350%Atk. After speed up, consume 10MP. While it is under CD, you can cast tempest with defence enhancement. Defence increase 400%. Cannot move while casting. Resist stun, weaken, knockback, aerial. Dispel frozen status.
AOE: 3m
CD: 30sec

========

Tempest Escape : TAB
Damage: 100%Atk
MP consume: none
Effect: Dispel knockdown and paralyze. Resist damage.
Distance: None
AOE: 3m
Casting: Instant
CD: 36
Condition: Can only be used under weaken, stun, knockdown, paralyze status.



Tempest Escape Level 1 Rank 1
Effect: Dispel knockdown, paralyze, weaken and stun. Resist damage.

Tempest Escape Level 3 Rank 1
Effect: Dispel knockdown, paralyze, weaken and stun. Dispel Capture status. Resist damage.

Tempest Escape Level 4 Rank 1
Effect: Dispel knockdown, paralyze, weaken and stun. Dispel capture, choke, grab status. Resist damage.

Tempest Escape Level 5 Rank 1
Effect
: Dispel knockdown, paralyze, weaken and stun. Increase attack hit & duration of Tempest Escape. Dispel capture, choke, grab status. Resist damage.

*****

Tempest Escape Level 3 Rank 2
MP consume
: none
Effect: Dispel knockdown, paralyze, weaken and stun. Knockback target 8m. Resist damage.

Tempest Escape Level 4 Rank 2
MP consume
: none
Effect: Dispel knockdown, paralyze, weaken and stun. Knockback target 8m. Target cannot use charging skill for 12sec. Resist damage.

Tempest Escape Level 5 Rank 2
MP consume
: none
Effect: Dispel knockdown, paralyze, weaken and stun. Knockback target 8m. Target cannot use charging skill for 12sec. Generate a protective shell, which has 10% HP of the caster. Resist damage.

*****

Tempest Escape Level 3 Rank 3
MP consume
: none
Effect: Dispel knockdown, paralyze, weaken and stun. Stun 2sec. Resist damage.

Tempest Escape Level 4 Rank 3
MP consume
: none
Effect: Dispel knockdown, paralyze, weaken and stun. Stun 2sec. Heal 20% MP for each enemy hit. Resist damage.

Tempest Escape Level 5 Rank 3
MP consume
: none
Effect: Dispel knockdown, paralyze, weaken and stun. Stun 2sec. Heal 20% MP each hit on target. Counter once in 12sec. Resist damage.

======

Quake : 1
Damage: 30%Atk
MP gain: 10
Effect: Charging skill. Stun 2sec.
Distance: 16m
AOE: 3m
Casting: Instant
CD: 18sec



Quake Level 1 Rank 1
Effect: Charging skill. Stun 2sec. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 3m

Quake Level 2 Rank 1
Effect: Charging skill. Stun 3sec. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 3m

Quake Level 4 Rank 1
Effect: Charging skill. Stun 3sec. Target's moving speed is reduced by 40%. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 3m

Quake Level 5 Rank 1
Effect: Charging skill. AOE increases to 9m. Stun 3sec. Target's moving speed is reduced by 40%. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 9m

*****
Quake Level 2 Rank 2
Damage: 150%Atk
Effect: Enemies which are hit are drawn to the front. Charging skill. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 5m

Quake Level 3 Rank 2
Damage: 150%Atk
Effect: Enemies which are hit are drawn to the front. Charging skill. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 8m

Quake Level 5 Rank 2
Damage: 150%Atk
Effect: Enemies which are hit are drawn to the front. Charging skill. It can be used once more if it deals crit dmg. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 8m

*****

Quake Level 2 Rank 3
Damage: 150%Atk
MP gain: 10
Effect: Resist damage. Charging skill. If it is cast after jumping in God Speed or Gliding, ignore defence.

Quake Level 3 Rank 3
Damage: 150%Atk
MP gain: 20
Effect: Resist damage. Absorb HP equal to 50% dmg per enemy hit. Recover 20% MP for each enemy hit. Charging skill. If it is cast after jumping in God Speed or Gliding, ignore defence.

Quake Level 5 Rank 3
Damage: 150%Atk
MP gain: 20
Effect: Resist damage. After resisting, Impregnable Shield CD reduces by 15sec. Absorb HP equal to 50% dmg per enemy hit. Recover 20% MP for each enemy hit. Charging skill. If it is cast after jumping in God Speed or Gliding, ignore defence.

========

Struggle : 1
Damage: 150%Atk
Effect: Deal dmg to enemy who is grabbing you.
Distance: 3m
AOE: Single target
Casting: Instant
CD: none
Condition: Can only be used when you are grabbed.



========

Kick: 1
Damage: 150%Atk
Effect: Deal dmg to enemy who is choking you.
Distance: 3m
AOE: Single target
Casting: Instant
CD: none
Condition: Can only be used when you are choked.



========

Spin: 1
Damage: 100%Atk
Effect: Recover from knockdown. If you are hit while casting, you will be knockdown 1sec.
Distance: None
AOE: 3m
Casting: Instant
CD: 12sec
Condition: Can only be used when you are knockdown.



========

Clash : 2
Damage: 20%Atk
MP gain: 10
Effect: Charging skill. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 8m
AOE: Single target
Casting: Instant
CD: 30sec



Clash Level 1 Rank 1
Damage: 20%Atk
MP gain: 10
Effect: Charging skill. Increase charging speed. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m

Clash Level 2 Rank 1
Damage: 20%Atk
MP gain: 30
Effect: Charging skill. Increase charging speed. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m

Clash Level 4 Rank 1
Damage: 20%Atk
MP gain: 30
Effect: Charging skill. Increase charging speed. Reduce target's moving speed by 30%. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m

Clash Level 5 Rank 1
Damage: 20%Atk
MP gain: 30
Effect: Charging skill. Increase charging speed. Cannot be damaged while charging. Upon successful counter, heal 50% Mp. Reduce target's moving speed by 30%. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m

*****

Clash Level 4 Rank 2
Damage: 20%Atk
MP gain: 30
Effect: Charging skill. Increase charging speed. Resist damage while charging. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m

Clash Level 5 Rank 2
Damage: 20%Atk
MP gain: 30
Effect: Charging skill. Increase charging speed. Resist damage while charging. Resist damage for 1 sec after moving. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m

*****

Clash Level 2 Rank 3
Damage: 250%Atk
MP gain: 10
Effect: Charging skill. Increase charging speed. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m
CD: 9sec

Clash Level 3 Rank 3
Damage: 250%Atk
MP gain: 10
Effect: Charging skill. Increase charging speed. If it is used on stun, weaken, choked, grabbed target, heal MP 6 times within 6sec, 10% MP each. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m
CD: 9sec

Clash Level 4 Rank 3
Damage: 250%Atk
MP gain: 10
Effect: Charging skill. Increase charging speed. Can be used again if it deals crit dmg. If it is used on stun, weaken, choked, grabbed target, heal MP 6 times within 6sec, 10% MP each. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m
CD: 9sec

Clash Level 5 Rank 3
Damage: 250%Atk
MP gain: 10
Effect: The subsequent skill will deal up to 3 hits of crit dmg. Charging skill. Increase charging speed. Can be used again if it deal crit dmg. If it is used on stun, weaken, choked, grabbed target, heal MP 6 times within 6sec, 10% MP each. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m
CD: 18sec

=========

Fight Back: 2
Damage: 200%Atk
Effect: Deal dmg to enemy who is grabbing you. Free yourself from being grabbed.
Distance: 3m
AOE: Single target
Casting: Instant
CD: 9sec
Condition: Can only be used when you are grabbed. or choked



========

Reversal: 2
Damage: 200%Atk
Effect: Deal dmg to enemy who is seizing you. Free yourself from being seized.
Distance: 3m
AOE: Single target
Casting: Instant
CD: 9sec
Condition: Can only be used when you are seized.




=======

Revenge: 2
Damage: 100%Atk

Effect: In 1.2sec, counter enemy's attack within 8m AOE. Knockdown target 3sec.
Distance: None
AOE: Single target
Casting: Instant
CD: 12sec
Condition: Can only be used when you are knockdown.




=======

Stomp: 3
Damage: 200%Atk
MP consume: 20
Effect: Deal 600%Att over 8sec.

Distance: None
AOE: 3m
Casting: Instant
CD: 45sec



Stomp Level 1 Rank 1
Damage:
350%Att
Effect: Deal dmg 700%Att over 8sec.
AOE: 3m

Stomp Level 2 Rank 1
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Each hit on each target recover your MP by 10%.
AOE: 3m

Stomp Level 3 Rank 1
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Each hit on each target recover your MP by 10%.
AOE: 5m

Stomp Level 5 Rank 1
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Deal additional 175%Atk from the second hit onwards. Each hit on each target recover your MP by 10%.
AOE: 5m

******

Stomp Level 2 Rank 2
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Double the effect of HP absorption within the AOE.
AOE: 5m

Stomp Level 3 Rank 2
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Double the effect of HP absorption within the AOE. Increase defence by 200% within the AOE.
AOE: 5m

Stomp Level 5 Rank 2
Damage:
620~753
Effect: Deal dmg 4 times in 8sec, 311~377 dmg each. Resist stun, weaken, knockdown, knockback. Double the effect of HP absorption within the AOE. Increase defence by 200% within the AOE.
AOE: 5m

*****

Stomp Level 2 Rank 3
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Deal additional 450%Atk to knockdown, seized targets, for the 1st hit.

Stomp Level 3 Rank 3
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Deal additional 450%Atk to knockdown, seized targets, for the 1st hit. Deal additional 50%Atk within the AOE.

Stomp Level 5 Rank 3
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Deal additional 450%Atk to knockdown, seized targets, for the 1st hit. Gain maximum speed up effect for all skills within the AOE. Deal additional 50%Atk within the AOE.

******

Stomp Level 2 Rank 4
Damage:
350%Atk
Effect: Dispel party members' stun, weaken, knockdown, paralyze status.
AOE: 8m


Stomp Level 3 Rank 4
Damage:
350%Atk
Effect: Dispel party members' stun, weaken, knockdown, paralyze status. Heal party members' HP by 5%.
AOE: 8m

Stomp Level 5 Rank 4
Damage:
350%Atk
Effect: Reduce paryt members' meditation time by 6sec. Party members who are meditating can resist dmg.  Dispel party members' stun, weaken, knockdown, paralyze status. Heal party members' HP by 5%.
AOE: 8m

=========

Sever: 4
Damage: 190%Atk
MP consume: 20
Effect: Knockdown 2sec

Distance: None
AOE: Semi-circular 3m
Casting: Instant
CD: 30sec



Sever Level 1 Rank 1
Effect: Knockdown 2sec. Slow target's movement speed by 30%.
AOE: Semi-circular 3m

Sever Level 2 Rank 1
Effect: Knockdown 2sec. Slow target's movement speed by 30%. Target is unable to use charging skill for 6sec.
AOE: Semi-circular 3m

Sever Level 3 Rank 1
Effect: Knockdown 2sec. Slow target's movement speed by 30%. Target is unable to use charging skill for 6sec. Ignore defence.
AOE: Semi-circular 3m

Sever Level 5 Rank 1
Effect: Knockdown 2sec. Slow target's movement speed by 30%. Target is unable to use charging skill for 6sec. Ignore defence.
AOE: rectangular 6 x 9m

*****

Uppercut Level 2 Rank 2
Damage: 250%Atk

Effect: Launch target into air.
Distance: 3m
AOE: Circular 3m
CD: 18sec
Condition: can only be used when target is weaken or stun.

Uppercut Level 3 Rank 2
Damage: 250%Atk
Effect: Launch target into air. If "Hell" deals crit dmg, reset the CD of this skill.
Distance: 3m
AOE: Circular 3m
CD: 18sec
Condition: can only be used when target is weaken or stun.

Uppercut Level 5 Rank 2
Damage: 250%Atk
Effect: Launch target into air. If "Hell" deals crit dmg, reset the CD of this skill. If "Hell" kills an enemy, reset all skill CD.
Distance: 3m
AOE: Circular 3m
CD: 18sec
Condition: can only be used when target is weaken or stun.

*****

Uppercut Level 3 Rank 3

Damage: 450%Atk
Effect: Launch target into air.
AOE: Single target

CD: 18sec

Uppercut Level 4 Rank 3
Damage: 450%Atk
Effect: Launch target into air. Target's defence is reduced by 20% for 5sec.
AOE: Single target

CD: 18sec

Uppercut Level 5 Rank 3
Damage: 450%Atk
Effect: Approach enemy and launch it into air. Target's defence is reduced by 20% for 5sec.
AOE: Single target

CD: 18sec

========

Heaven Flip: 4
Damage: 450%Atk

MP consume: 20
Effect: Launch choked/lifted target into air.

Distance: 3m
AOE: Single target

Casting: Instant
CD: none

Condition: Can only be used on choked/lifted target.



========

Crushing Kick: Z
Damage: 160%Atk

MP consume: 10
Effect: Knockdown 2sec.

Distance: 3m
AOE: Single target

Casting: Instant
CD: 9sec




Crushing Kick Level 1 Rank 1
Damage: 160%Atk

MP consume: 10
Effect: Knockdown 2sec. Upon hit, demolition achieves the maximum speed up effect.

CD: 9sec

Crushing Kick Level 2 Rank 1
Damage: 160%Atk

MP consume: 10
Effect: Knockdown 3sec. Upon hit, demolition achieves the maximum speed up effect.

CD: 9sec

Crushing Kick Level 3 Rank 1
Damage: 160%Atk

MP consume: 10
Effect: Knockdown 3sec. Dispel target's guard status, rendering the target unable to cast guard again for 5sec. Upon hit, demolition achieves the maximum speed up effect.

CD: 18sec

*****

Crushing Kick Level 2 Rank 2
Damage: 160%Atk

MP consume: 10
Effect: Increase aggro by 50% for 6sec. Increase defence by 100% for 6sec. Upon hit, demolition achieves the maximum speed up effect.

CD: 36sec

Crushing Kick Level 3 Rank 2
Damage: 160%Atk

MP consume: 10
Effect: Provoke stun,weaken target for 3sec. Increase aggro by 50% for 6sec. Increase defence 100% for 6sec. Upon hit, demolition achieves the maximum speed up effect.

CD: 36sec

*****

Universal Pull Level 2 Rank 3
Damage: 160%Atk

MP consume: 10
Effect: Pull target to your front. Weaken for 2sec.

Distance: 16m
AOE: Single target

Casting: 0.4sec
CD: 30sec

Universal Pull Level 3 Rank 3
Damage: 160%Atk

MP consume: 10
Effect: Pull target to your front. Weaken for 3sec.

Distance: 16m
AOE: Single target

Casting: 0.4sec
CD: 30sec

*****

Universal Pull Level 3 Rank 4
Damage: 160%Atk

MP consume: 10
Effect: Pull target to your front. Weaken for 2sec.

Distance: None
AOE: 8m circular

Casting: 0.4sec
CD: 30sec

========

Throw Down: Z
Damage: 150%Atk

MP consume: 10
Effect: Absorb 134~162 HP. Knockdown 3sec.

Distance: 3m
AOE: 3m

Casting: 0.8sec
CD: None

Condition: Can only be used when choking/lifting target



Throw Down Level 1 Rank 1
MP consume: 0
Effect: Absorb HP equal to 50% dmg. Knockdown 3sec.

Throw Down Level 2 Rank 1
MP consume: 0
Effect: Resist damage. Absorb HP equal to 50% dmg. Knockdown 3sec.


Throw Down Level 3 Rank 1
MP consume
: 0
Effect: Resist damage. Absorb HP equal to 100% dmg. Knockdown 3sec.


Throw Down Level 4 Rank 1
MP consume
: 0
Effect: Resist damage. After resisting, heal 20% MP and 3% HP. Absorb HP equal to 100% dmg. Knockdown 3sec.


*****

Throw Down Level 2 Rank 2
MP consume
: 0
Effect: Weaken all targets within the AOE for 3sec. Knockdown 3sec.

AOE: 3m
Casting: 0.8sec

Throw Down Level 3 Rank 2
MP consume
: 0
Effect: Weaken all targets within the AOE for 3sec. Knockdown 3sec.

AOE: 3m
Casting: 0.3sec


Throw Down Level 3 Rank 2
MP consume
: 0
Effect: Weaken all targets within the AOE for 3sec. Knockdown 3sec.

AOE: 9m
Casting: 0.3sec



========

Smash: X
Damage: 450%Atk

MP consume: 20
Effect: Deal additional 250%Atk to stun, weaken, choked, grabbed target.  

Distance: 3m
AOE: Single target

Casting: instant
CD: 45sec




Smash Level 1 Rank 1
Effect: Deal additional 650%Atk to stun, weaken, choked, grabbed target.  
Distance: 3m

Smash Level 2 Rank 1
Effect: Deal additional 650%Atk to stun, weaken, choked, grabbed target. Charging skill.
Distance: 8m


Smash Level 4 Rank 1
Effect: Deal additional 650%Atk to stun, weaken, choked, grabbed target. If you deal crit dmg on stun, weaken, choked, grabbed target, you can cast it again. Charging skill.
Distance: 8m


Smash Level 5 Rank 1
Effect: Deal additional 650%Atk to stun, weaken, choked, grabbed target. If you deal crit dmg on stun, weaken, choked, grabbed target, you can cast it again. The CD is reset when you kill a target. Charging skill.
Distance: 8m


*****

Smash Level 2 Rank 2
Effect: Absorb HP equal to 100% dmg.  Absorb HP equal to 150% dmg on stun, weaken, choked, grabbed target.
CD: 18sec


Smash Level 3 Rank 2
Effect: Absorb HP equal to 100% dmg.  Absorb HP equal to 150% dmg on stun, weaken, choked, grabbed target. Recover MP 5 times within 5sec, 20% each.
CD: 24sec


Smash Level 5 Rank 2
Effect: Absorb HP equal to 100% dmg.  Absorb HP equal to 150% dmg on stun, weaken, choked, grabbed target. Within 5sec after casting this skill, any hit on enemy heals 2% HP. Recover MP 5 times within 5sec, 20% each.
CD: 24sec


========

Headbutt: X
Damage: 500%Atk

MP consume: 0
Effect: Release choked target.  

Distance: 3m
AOE: Single target

Casting: 0.8sec
CD: none

Condition: Can only be used while choking a target.








Headbutt Level 1 Rank 1

Effect: Release choked target. Reduce defence of target by 50%.  


Headbutt Level 2 Rank 1

Effect: Release choked target. Reduce defence of target by 50%. Reduce recovery of target by 20%.

Headbutt Level 3 Rank 1

Effect: Release choked target. Reduce defence of target by 50%. Reduce recovery of target by 20%. Next hit deal crit dmg for sure.

Headbutt Level 5 Rank 1

Effect: Release choked target. Reduce defence of target by 50%. Reduce recovery of target by 20%. Next hit deal crit dmg for sure. Reset CD of "choke" when the target is killed.

*****

Headbutt Level 2 Rank 2
Effect: Release choked target. Reduce defence of target by 50%. Within 10sec after using this skill, heal 20% Mp when you are attacked.

Headbutt Level 4 Rank 2
Effect: Release choked target. Reduce defence of target by 50%. Within 10sec after using this skill, heal 20% Mp when you are attacked. Slow target's movement speed by 40%.

Headbutt Level 5 Rank 2
Effect: Release choked target. Reduce defence of target by 50%. Within 10sec after using this skill, heal 20% Mp when you are attacked. Slow target's movement speed by 40%. Dispel guard status of target, and he cannot use any skill for 5sec.

========





Share this article :

0 comments:

Post a Comment

Featured Video

 
Support : Creating Website | Irvan Hardiansyah | Irvan Template
Copyright © 2013. GAME PREVIEW - All Rights Reserved
Template Created by Creating Website Published by Irvan Template
Proudly powered by Blogger